allrecomps

PlayStation / Recompilation

Ace Combat 3

Ace Combat 3 translates MIPS code to C ahead of time and replaces Psy-Q library functions. It offers original software rendering or an enhanced Vulkan renderer.

Release availableWindows
Ace Combat 3
Source ↗ · Artwork of the original game; it does not demonstrate this port’s compatibility.

About this project

Ace Combat 3 translates MIPS code to C ahead of time and replaces Psy-Q library functions. It offers original software rendering or an enhanced Vulkan renderer.

Source: Official README ↗ · Checked Oct 12, 2026

Compatibility

The README specifies Windows 64-bit and a Vulkan-driver GPU. Build tools include Visual Studio C++ headers/SDK, Clang, CMake, Ninja, Python, Vulkan SDK and SDL3.

Source: Official README ↗ · Checked Oct 12, 2026

Documented support and independently tested compatibility are different. AllRecomps has not run these games.

Development progress

Not documented in the available sources.

Known limitations

Only the Rev 1 executable is accepted; a different revision stops configuration. The English patch is applied in memory, leaving the original disc unchanged.

Source: Official README ↗ · Checked Oct 12, 2026

Getting started

Requires both Japanese/Asian Rev 1 discs, SLPS-02020 and SLPS-02021, as 2352-byte-sector BIN images. Extract ACE3.BIN from disc one and generate/build the C translation locally.

Source: Official README ↗ · Checked Oct 12, 2026

Some projects require files from your own copy of the original game. Follow the official instructions.