allrecomps

GameCube / Recompilation

Soulcalibur II

Ring Out translates the GameCube disc’s PowerPC executable ahead of time into native C and uses a Dolphin-derived hardware runtime. Its README selects disc ID GRSEAF.

Release availableNot documented
Soulcalibur II
Source ↗ · Artwork of the original game; it does not demonstrate this port’s compatibility.

About this project

Ring Out translates the GameCube disc’s PowerPC executable ahead of time into native C and uses a Dolphin-derived hardware runtime. Its README selects disc ID GRSEAF.

Source: Official Ring Out README ↗ · Checked Oct 12, 2026

GameTDB identifies GRSEAF as Soulcalibur II for GameCube, NTSC-U. Emulator compatibility ratings are not used as ratings for this project.

Source: GameTDB disc identifier (indexed reference) ↗ · Checked Oct 12, 2026

Compatibility

Not documented in the available sources.

Documented support and independently tested compatibility are different. AllRecomps has not run these games.

Development progress

Not documented in the available sources.

Known limitations

The maintainer describes the project as early, with rough edges and possible regressions between releases; AllRecomps has not verified the gameplay claim.

Source: Official Ring Out README ↗ · Checked Oct 12, 2026

Getting started

Game data and game code are not distributed; setup extracts and recompiles the user’s own disc image locally.

Source: Official Ring Out README ↗ · Checked Oct 12, 2026

Some projects require files from your own copy of the original game. Follow the official instructions.