allrecomps

NES / Recompilation

Super Dodge Ball

Super Dodge Ball: a recompilation project associated with NES. Explore its repository, available release information and setup documentation.

Not documentedNot documented
Super Dodge Ball
Source ↗ · Artwork of the original game; it does not demonstrate this port’s compatibility.

About this project

The Super Dodge Ball repository provides a README with project documentation. The original system recorded for this listing is NES.

Source: GitHub ↗ · Checked Oct 11, 2026

“Recompile Super Dodge Ball (USA) (NES, 1989, Technos Japan) to native C using the NESRecomp framework and run it on”

Compatibility

A requirements or dependencies section is present in the README. Check it for the version, architecture and graphics requirements that apply to your system.

Source: GitHub ↗ · Checked Oct 11, 2026

Documented support and independently tested compatibility are different. AllRecomps has not run these games.

Development progress

Not documented in the available sources.

Known limitations

The README includes a section for known issues or limitations. Consult it before choosing a release or build.

Source: GitHub ↗ · Checked Oct 11, 2026

Getting started

The documentation indicates that original game files are needed. Confirm the required edition, region and file preparation in the official instructions.

Source: GitHub ↗ · Checked Oct 11, 2026

Some projects require files from your own copy of the original game. Follow the official instructions.