About this project
The project translates Super Metroid’s original program into readable C#, sharing a managed game core between Windows and Android. The original ROM supplies graphics, rooms, tables and audio resources.
Source: Official README ↗ · Checked Oct 12, 2026
Compatibility
Windows x64 downloads include the .NET runtime. Android targets ARM64 devices with Android 8.0+ and is reported tested on Retroid Pocket Classic; Windows uses Direct3D11 with software fallback and Android uses software rendering.
Source: Official README ↗ · Checked Oct 12, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
The authors state the game is playable from opening to ending, with movement, bosses, saving, rendering and audio implemented; minor known glitches and differences remain. This is their documented assessment, not an AllRecomps playthrough.
Source: Official README ↗ · Checked Oct 12, 2026
Known limitations
Not documented in the available sources.
Getting started
Requires a Japan/USA NTSC v1.0 .smc/.sfc ROM, either unheadered 3 MiB or with a 512-byte copier header. PAL, patched ROMs, other revisions and ZIP archives are unsupported. The application imports the ROM and extracts audio.
Source: Official README ↗ · Checked Oct 12, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.

