allrecomps

Nintendo 64 / Projects for this title

GoldenEye 007

One place to discover and compare the 2 cataloged projects for this title and original system.

Explore the projects ↓
GoldenEye 007
Source ↗ · Artwork of the original game; it does not demonstrate this port’s compatibility.

A starting point

GoldenEye 007 adapted for macOS and Linux from GoldenRecomp, with RT64 rendering, a user-supplied US ROM and documented graphics and multiplayer limitations.

This macOS/Linux adaptation uses N64Recomp and the GoldenEye decompilation with RT64: Metal on macOS and Vulkan on Linux.

Source: Official README ↗ · Checked Oct 11, 2026

This summary describes the featured project, not every project in the group. Individual pages explain each project’s differences and sources.

Compare before choosing.

Each project has its own requirements and goals. “Release available” does not guarantee stability or tested compatibility. Open each project page for sources and instructions.

GoldenEye 007 — project comparison
Project / repositoryProject typeDevelopment stageDocumented target systemsSource review
GoldenEye 007 (N64 — cblock85/GoldenEye64Recomp)cblock85/GoldenEye64RecompRecompilationRelease availablemacOS, LinuxBibliographic checks complete
GoldenEye 007 (N64 — kholdfuzion/GoldenRecomp)kholdfuzion/GoldenRecompRecompilationNot documentedNot documentedBibliographic checks complete

What to check in the sources

  • Required original game edition, region and files.
  • Documented operating system, architecture, dependencies and controls.
  • Known limitations and differences between releases and test builds.
Ports, recompilations and emulation →