About this project
The project uses N64: Recompiled and RT64 rather than a general-purpose emulator. It supports Majora’s Mask; Ocarina of Time remains a planned feature in the reviewed README.
Source: Official repository README (cached consultation) ↗ · Checked Oct 11, 2026
Compatibility
Requirements include Direct3D 12.0 with Shader Model 6, Vulkan 1.2, or Metal Argument Buffers Tier 2. x86-64 processors need SSE4.1; macOS requirements specify Apple Silicon or Intel 7th generation and macOS 13+.
Source: Official repository README (cached consultation) ↗ · Checked Oct 11, 2026
Linux binaries/Flatpak and Steam Deck setup are documented. Steam Deck gyro uses mouse aiming through Steam Input, with Gyro Behavior set to As Mouse.
Source: Official repository README (cached consultation) ↗ · Checked Oct 11, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
Ocarina of Time, ray tracing/model replacements and expanded multi-language support are listed as planned features, not confirmed released features in this consultation.
Source: Official repository README (cached consultation) ↗ · Checked Oct 11, 2026
Known limitations
The port accepts its supported Majora’s Mask ROM, not arbitrary games. The README warns that MSI Afterburner overlays and Wallpaper Engine can interfere with rendering.
Source: Official repository README (cached consultation) ↗ · Checked Oct 11, 2026
Getting started
Supply the US Nintendo 64 version of Majora’s Mask in the main menu. Other ROM byte-order formats are converted automatically if the ROM is the supported one; no separate asset extraction or source build is required for prebuilt binaries.
Source: Official repository README (cached consultation) ↗ · Checked Oct 11, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.

