allrecomps

PlayStation 4 / Compatibility layer

Bloodborne — bbhost (Windows / Linux)

bbhost is a Bloodborne-specific PS4 compatibility layer: original x86-64 CPU code runs directly while system calls and GPU work are adapted to desktop/Vulkan.

Release availableWindows · Linux
Bloodborne — bbhost (Windows / Linux)
Source ↗ · Artwork of the original game; it does not demonstrate this port’s compatibility.

About this project

Original Bloodborne 1.09 CPU code runs without CPU recompilation; bbhost implements PS4 library calls and translates/lifts GPU shaders for Vulkan. Some compute work still uses an emulated command processor.

Source: Official README ↗ · Checked Oct 12, 2026

Compatibility

Not documented in the available sources.

Documented support and independently tested compatibility are different. AllRecomps has not run these games.

Development progress

Not documented in the available sources.

Known limitations

Reported issues include faster slow-poison at 60 fps, first-area pipeline hitches, failed initial summons, and an unresolved AMD RX 580 Windows GPU hang. Maintainer playability reports are not AllRecomps tests.

Source: Official README ↗ · Checked Oct 12, 2026

Getting started

Requires the user’s game dump with update 1.09 and decrypted ELF, SHA-256 941f887a562aae054fac35af8cc8f27cf075f3d4cc2e029fb5ae2a663aaa5ae7; the setup window checks both paths.

Source: Official README ↗ · Checked Oct 12, 2026

Some projects require files from your own copy of the original game. Follow the official instructions.